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Greetings, dear patrons!

The February-and-March update continues to drag along slowly. You may well be wondering: what in blazes is Luka up to? Has he given up the ghost? Has he the flu, or the flux, or an embezzled fluxonator?

No, none of that.

As I've mentioned previously, the UVG has grown—a lot—and I got some friendly editing input from Skerples, and from that I realized I needed to restructure the introduction, so that the UVG makes sense to somebody approaching it without prior knowledge. And make a table of contents.

I've been doing that.

From very early on, I also wanted to give the UVG a mid-level caravan game, a traveling precursor to the fortress/stronghold game that D&D assumes (assumed) at level 9.

I've finally done most of that, revising and clarifying the rules, making a caravan sheet to track animals, helpers, and stock, and completing the global point-crawl. Seems simple, but those two damned things took me over a week of poking and prodding and pushing pixels.

Now, when will I post the complete and pretty update? Gah. I hope soon.

I want to still reorder the rules for supplies and starvation, review the list of weapons, armors, and equipment, add short notes on the main factions, add five more points of interest, and ... well, and that's that.

Fingers crossed and thank you again for your patience!

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