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The link is to a Youtube video that is currently unlisted. I will make the link public in a few months time. A more edited, audio-only version of the game is incoming later in September. It will be made available to patrons at no additional cost, through Dead Channels only. 

Five officials find themselves at odds as to who is in charge outside a suburban mansion turned hostage situation. Each is at cross-purposes with the others...especially the creature using the chaos to be born.   

I'm experimenting with the use of different software to make a scenario focusing on the horrific differences between maps and territories: in organizations, structures, and reality  itself.   

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Buried Sept:Part1

The Buried Sept (Part 1) This is a Delta Green RPG actual-play run on Delta Green Dead Channels: https://www.patreon.com/dgdc Five officials find themselves at odds as to who is in charge outside a suburban mansion turned hostage situation. Each is at cross-purposes with the others...especially the creature using the chaos to be born. I'm experimenting with the use of different software to make a scenario focusing on the horrific differences between maps and territories: in organizations, structures, and reality itself. Caleb Stokes - Handler (https://linktr.ee/HebanonGCal) Ross Payton - Trooper Travis Cree (http://actualplay.roleplayingpublicradio.com/) Max Nestorowich - Agent Michael Van Dorne (http://www.goodbrewsbadviews.com/) Aaron Carston - Agent Greg Guillory (https://www.twitch.tv/raillerypodcaststreaming) Andrew Baswell - Agent Kaylee Pagnola (https://www.twitch.tv/futurewolfington) Bill - Dept. Noel Loveday

Comments

Anonymous

Is there a chance of write ups of these scenarios ever being posted on the patreon, even if it is only in rough notes. I'd love to take a shot at running some of them for my players.

Anonymous

Wait, Ross isn't an FBI agent? There's a lot of pregen FBI agents still to kill off in that book. I'm not sure he has the time to moonlight getting other pregens killed...

dgdc

Yes. If Arc Dream picks it up, scenarios will eventually become full publications. Prior to that, I'll try to get notes posted, but between editing, scanning, and uploading, distributing gaming content takes a lot longer than creating that same content. I'll get to it as I can, but that's the chokepoint in my workflow. Sorry I can't be more concrete on a timeline than that.