Just something to read (Patreon)
Content
If you are truly a creator, of any kind, not even just an artist like me... if you are, you probably would know that feeling, when you look at your old artworks, then look at your newest artworks, but then look at what other artists do and realize that you are stagnating. Not enough progress, or progress in the wrong direction, or just plain stagnation.
Sometimes you don't even know how you managed to do that amazing artwork not long ago (Spartan Girl), but do some "meh/okay" artworks next time (Yoko). Usually it is because you are forgetting or ignoring certain steps in the workflow until the last moment, when no time left. Steps that are essential to make that artwork better.
Not long ago I looked at what Riot Artists do. I forgot that I was learning from their artworks, and I forgot that I wanted to work in Riot Games. Right now I'm drawing just for the sake of earning money on Patreon, rather than drawing for the sake of drawing... but that is what creators should do - create just because they like to create, not because they need to create, nor for the sake of creating.
After 2 years I'm still don't know what direction I want to go with my artworks. Just make them sexy fan arts (Imperial Guard, Seras Victoria)? Or more serious with a sexy tone (Kayle, Yoko)? Or more "Fan Art" than sexy (The Last Word, Yoko)? Every time it is just a random direction... and because of no clear path, something is missing from my artworks... the primal idea of what they should be. A Soul.
I looked at my late pre-Patreon artworks: Dark Angel, Oryx, Ornn, Evelynn. There was an idea in all of them... but now I do... I do just fan arts of characters, most of the time. Nothing special most of the time.
This month I decided to do more horizontal artworks. Horizontal positioning gives me a goal - to make artworks that people can put on their desktops.
This week I decided to move in the direction of "Sexy".
And today I decided to put more time and effort into composition and dynamic in my Artworks. However, because of that there will might be less details, because less time will be left for details... but details mean nothing when the artwork is unimpressive and uninspiring.