Home Artists Posts Import Register

Content

These are the patch notes for the latest work completed within the project. Screencaps will be available for those to pledge or join the discord!

Join the Discord community below!

https://discord.gg/vRhH8CWzdz

Trello Roadmap

https://trello.com/b/Ue0rG76T/mischief-manor-roadmap

Changelog and Updates:

General

- New System being designed for the project, an interaction mode where you can touch, pet, clean and more with each character. This is still being prototyped as the fine details of how the system will fully work are not fully fleshed out quite yet. 

- Focusing in this new system, in additional to getting the Introduction ready as I would like to have this system ready on the demo launch as a base game system.

- Will be working on art, animations, and backgrounds soon as they are needed for the player to navigate around the Manor.

Main Menu System:

- Most of the main menu has been created and designed. With the addition of adding better quality of life systems:

- Saving and Loading has a much simpler design. The Autosave slot will be #1 and will save your progress before and after events, or after time passes in game from a triggered event. You can save up to 10 times in one file, and each game will have its own separate save files, so you can have multiple play-throughs without limiting your saves. May add more local saves per file if 10 is not enough.

- Familiars are now organized in a scroll bar and their contents are displayed next to their character appearance. The outfit button is now below the character sprite and functions much nicer than the original design months ago.

- An inventory menu has been added, its functionality will be more simple as a means of tracking currencies and the items you've obtained. You can inspect the item to gain clues of how to use it.

- Compendium is redesigned with quality of life improvements. The compendium becomes more like a quest log which shows each objective for each character in the game. You can see each chapter you've completed and chapters further ahead. Chapters are categorized as [Completed], [In Progress], [Locked], and [WIP]. Every chapter in the game will be displayed her linearly. 

In addition, secret scenes will also be shown but will be locked. Selecting the chapter or scene will display what has happened and your progress. If the scene is locked, it will give you hints how to unlock the scene, including the secret ones, making it simpler to seek out what you want.

- The Settings have not changed much outside of additional volume controls for Voice settings. Will also be adding a controls option to view and / or change the keybinds if needed.

- Extra is the same, with the additional updated information, containing information about the project and credits for the royalty free content and tools used to make the project.

- Menu is still in WIP since the full functionality is not fully implemented. Will also have to add additional parameters on the Familiars Tab once the interaction system is closer to completion to track in-game stats and character data from that system.

Dialog System:

- Many animations have been added, all of the original ones and a bunch more have been created.

- Will be holding off on this until the sprite art is ready for the other 4 characters to finish up that system. 

- Will likely need to add a new module for the new system for character dialog in the interaction mode.

UI and Asset Design

- Background for Interaction System Completed

- Luna's Interaction Prototype Art (Still WIP)

- New Main Menu Icon, windows and buttons added.

- Added many Sound Effects to the Animations and expanded the sound library with many new sounds (SFX, Voice FX, splicing and cleaning up Audio files, converting them to MP3, etc)

- Practice with drawing lewd scenes and poses to improve my art style and draw better poses and expressions.

Story and Writing

-
A few new scene ideas, character ideas have been written down, along with more comedic ideas for the main three girls. Will be focusing on polishing the Introduction to be more interesting and well written.

---------------------------------------------------------------------------------------------

NOTE: Just wanted to bring awareness of what's been going on with me. I will be a bit less active this month due to my moving situation, but it should resolve by May, and I will be back at full force then. I will still be working on the project this month, but it's been very hectic with the situation and I've been dealing with a lot of stress. Hoping these next few weeks are more reasonable so I can finally come back to working on this project full force soon!

Thank you for being supportive and patient with me, I will update you in a few weeks with my current progress! See you soon!

- Miz

Comments

No comments found for this post.