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Hello everyone, I'm thrilled to bring you Law School - Progress update 23 of the 1st episode!
I'd also like to apologize for missing last week's progress update, but I was so close to reaching a turning point and had nothing remotely important to talk about.

Today is an important update, because I've got loads of important things to say, so let's start right away.

First, an important milestone: I have completed all the story statics for Episode 1, albeit a month later than planned. This delay was due to a series of unforeseen events, including illness, a back injury, and additional work on my first game, "The Entrepreneur."

While I won't delve into the specifics here, I'm eager to announce that March will bring exciting news for "The Entrepreneur."

Moreover, another long-term project of mine related to "MisterMaya" is finally coming to fruition, and I look forward to sharing it with you. These developments have contributed to the one-month delay, but thankfully, no further delays have occurred since February.

Now, let me proudly announce the numbers of the first episode:
2,557 story statics
68 animations
43 scenes have been fully written

We are looking mighty good especially since I have two mini games and a roaming even to create still, so we might be looking at around 2700-2800 renders and maybe another 1 or 2 animations.

I'm very grateful for the progress made, especially lately as my mind has been on three things at a time. I'm currently juggling the final tasks for "The Entrepreneur," which occupy 70% of my workload, leaving 30% for "Law School." Completing these tasks within the next two weeks is crucial. The pressure has cut into my sleep, but it's a challenge I'm determined to overcome. I'm also in the midst of preparing "Law School" for a social media introduction, which requires the creation of numerous promotional images.

Now what's next is not going to be the development of the aforementioned mini-games and roaming event. I also aim to create 90 to 100 images for the characters' Facegram profiles, a task I estimate will take 2 to 3 days. Following this, I'll review all images to adjust scenes as needed and address any issues such as clipping or lighting. Typically, up to 5% of scenes require revision, a process that should take no more than a day and a half, including rendering time. The final step is the post-work phase, which I hope to complete in under two weeks. My ultimate goal is to finalize the first episode by the end of March and then distribute it to testers.

So yeah, a lot of work still, but a huge milestone has been reached. I need to get back to it, and in the meantime, I wish you all a great week.

MisterMaya


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