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Hey everyone!

Today I wanted to talk about the release date of Beta 0.2 as well as some new content and things to expect!

== Release Date ==

I'm aiming to get this build out to $5+ Patrons around Thursday, January 27th!  The release may be slightly early or late by a day or two.  The public release will be out 3 days after!


== Encounter Rate + QoL ==

To make Sexy Quest more accessible and enjoyable for everyone, I was able to find a plugin that allows you to control the encounter rate (normal, half, none).  Whether you're over leveled, just trying to explore, or maybe attempting a challenge run, this feature should come in handy!

With the ability to stop enemy encounters, I'm still considering the idea of a 'cinematic mode' which would skip boss fights.  This may be a nice for players who want a purely story-focused experience similar to Town of Passion.  There are some obstacles I need to work out first with this idea so stay tuned for developments on this.

Speaking of QoL, I'm testing some 'Metal Slime-like' encounters finally!  These would be rare/elusive monsters that can be tricky to KO but provide a ton of EXP.  I'm a big fan of this mechanic as it helps reduce the need for grinding and can even help you over-level a bit if you prefer a more dominant approach to boss fights.

I'm hoping to have this feature added in Beta 0.2!


== Update Contents ==

Beta 0.2 introduces the location of Valencia as well as a little bit more story contents and a new teammate joins in on the fun!  Of course, sexy quests are sure to be had too ;P

I wanted to mention that Valencia is intended to be like a smaller version of Valencia in Town of Passion.  Starting off, there won't be much to do there but I plan to have an update or two that focus solely on Valencia sidequests/content.   

Beta 0.3 will likely focus almost entirely on Valencia and adding some more life into it so I just ask that you don't judge the Kingdom too harshly on it's initial debut ;P


== Android Version ==

I will be testing the port of this update next week just before the release.

Throwing this warning out now- there are a few plugins and general issues that make me worry the Android version might not be functionable.  I can NOT promise an Android build until I have tested and confirmed it works.  

Fingers crossed that works!  If it doesn't, I'll probably make a post just before.  I don't want anyone pledging $5+ assuming the Android version is guaranteed yet.


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That's everything for this update!  Thank you all so much for your support and I will see you soon with the $5+ release of Beta 0.2!

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Comments

Billhyahoo

Siren thank you for all the hard work you are putting into this and keeping us updated. I wanted to ask regarding the encounter rate, since you have normal, half and none, is there a way to put in Double and Triple in case the player wants to grind?