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Requirements

XP32 Maximum Skeleton Extended (XPMSE)
http://www.nexusmods.com/skyrim/mods/68000
NetImmerse Override by Expired (NIO) 
http://www.nexusmods.com/skyrim/mods/37481 
HDT Physics Extensions by HydrogensaysHDT (HDT-PE) 
http://www.nexusmods.com/skyrim/mods/53996 
AddItemMenu (AIM)
https://www.nexusmods.com/skyrim/mods/64905 

Credit

Original Contents from Black Desert Online X BerserK.
copyright ⓒ All rights reserved by Pearl Abyss Studio, Korea.
Ported to the Elder Scrolls V, Skyrim by Team TAL
Dirt Man (Main Modder)
 - Porting, Mesh Fix, HDT Support, Shader Setting
ReGenBot03 (Texture & Shader Part)
 - Polishing, Minor fix, Texture Retouching,
    Shader Setting, DSR Support

[Download] 

※Please Read Requirements Before You Install Mods※

※DO NOT RE-UPLOAD THIS FILES※ 


※ 2019.12.21 Updated : Replaced cubemap.

※ 2019.12.23 Updated : Fixed blood mesh miss match issue.

※ 2020.01.05 Updated : Uploaded Non-HDT Cloak Patch (Attachment)

※ 2020.01.24 Updated : Baka Factory added a glowing eye effect for this armor set.
                                                Thank you sosososo much! :^D

※ 2020.04.02 Updated : Fixed No Eye Effect Issue.
   (Reported by Baka Factory. Thank you so much 😊)

Files

Comments

Soxbaseball

I'm racking my brain with all this info. So this can be ported to SE but the cloak physics can't? How do I port the armor?

Kasperion

I'd actually pay for a converted SSE version

BadAss Animations

yo max i still have a problem with the helm being white in sse, but i do have the cape working now if you want a link

Anonymous

I'd like the link to fixing the cape if you still have it