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2018.06.22

Due to DMCA, mod is deleted.


RYANKRISRYU from Naver cafe

made a SSE version of our armors & weapons!

Thank you so much! ^o^


※ SSE armors are not including HDT, NIO

 - since SSE doesn't support them yet :^)

※ We are not planning to support SSE Officially. so this mods may not up-to-date in real time. Please check Update note down below the link.


Credit

Original Contents from DarkSouls3, From Software. 

Alyssa 

 - SSE porting & converting, ESP edditing

RYANKRISRYU

 -Redone from Alyssa's SSE conversion + Additional Porting

Team TAL (https://www.patreon.com/takealook)

 - Original Mod Author



※DO NOT RE-UPLOAD THIS FILES※ 

※especially NEVER DO NOT UPLOAD ON BETHESDA.NET

Files

Comments

Anonymous

Thank you for SSE Convert. I really wanted to use Faraam Armor because I also love Dark Souls2.

Anonymous

Please, anyone can help me with some advice? This package is not anymore available to download, so I tried to port for Skyrim SE the initially released Legendary Ed.Skyrim-Dark Souls Pack of armors and weapons by Team TAL. I managed to optimize all the NIF files from the meshes folder, and changed the ESP file through CreationKit to be compatible with SkyrimSE, but the result is not pleasing. Although HDT and NIO mods are not available yet for SkyrimSE, armors look alright, but all the shields and weapons are flickering and look very bad. Scanning the Textures folder with NIF Optimizer, I found that the problems might be caused by an incompatible Cubemap texture file named "ore_gold_e.dds" from folder "DS Cubemaps". The problem persists even if I add an Alpha Layer (I used the GIMP software to add an alpha layer to dds file, and I merged together with its mipmaps) to this problematic ore_gold_e.dds file. Can anyone tell me what I'm doing wrong on this porting process? Thanks in advance for your answers!