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Heyo!

Well it's November (well, a week into November now), and I wanted to let you all know what's queued up in the pipeline so far. I'm very close to completing the short and the pin-up, and I've made some more progress on the Brigitte scene. With my day-job ramping up and a combination of other factors, I've had less time to animate than I usually do, and it's making it difficult to keep deadlines at the moment. I'm sorry that it's been taking so long, but I'm sure you'll all like the results! My plan is to finish the commissions that I've started and then evaluate how much time I can commit to new commissions. I may pause commission slots in December, but I'm still looking to do more animations in that time. 

In other news, I've been talking with a model designer about some more customized rigs. Generally I've been using more or less basic models to make my animations, and while most of them are really well made, there are some that don't lend themselves to expansion as well as others. With a more customized rig, I'm hoping to be able to use it for characters whose models aren't as detailed, and it would simplify the animation process by not making me have to learn how each specific model is rigged/modeled. 

I know that content has been slow these past few weeks, and I appreciate all of you that have stuck around! I have a bunch of plans for the future, and it's because of all of you that I have the motivation and drive to get better. It's been a crazy ride since I started making animations back in March, and I never expected this kind of response and support, especially when I had so little experience. While I still have a lot to learn and I'm still finding my style, it's heartening to know that you guys are enjoying my work.  

Thanks,

Haptick

Comments

RandomDudeGamer

I hope your plans good well and everything falls into place! Keep up the awesome work!