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It took me a while to fix the monster mods and the building mods as most of the mods were broken due to the 4.1 changes. Now you can download it again. As for the weapon mod manual repair may be complex, take some time (or wait for the DC big guy to make the script) and then the role mod, you can use the big guy's repair script.

As I am currently on a business trip, I cannot repair all of them.

Monster mod -----Building mod
↓↓↓---------- ↓↓↓
###---------- @ @ @

Role mod repair method
↓↓↓
ののの

Heartfelt thanks to the big guys for writing the SCRIPT

Files

Comments

昕乃

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Tsuana

Sorry to bother you again but it appears that there is something wrong with your Statue of the Seven Furina mod. It has caused me to crash out of the game and won't let me restart unless I remove it.

Anonymous

Remove the "[TextureOverrideqitianshenxiangVertexLimitRaise] hash = b6eb387b" in the .ini should solve the problem.

DeadGamerCz

are you planning to make something also on deepwater assault mek or experimental field generator also will you after focus some old automatons like ruin grader or maybe even frost operative. Also this is more question then reqest your mods are cursed but awesome.

昕乃

I think I'll try to make it sometime But at the moment I want to make some mods for myself

DeadGamerCz

will be fix for animated geological survey mek for now texture get corupted everytime restarted game only fix is put version 2 withouth animation together refresh then put it away and refresh.