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I have started working on a tool to generate face tracking blendshapes inside Unity, in a non-destructive way, as you may have seen on Twitter.

Due to the inherent complexity of avatar faces and shape, there is no way this tool will work on the first try, so I'm looking to do trials of the tool with Patreon supporters in the upcoming weeks.

Read more about it here.

Please head over to the Discord in the #patreon-only channel for more information.

Thank you for your support! ⭐

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