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The new version of HC2 is out !

Changes:

TECHNIQUES

  • You can now use techniques during battles by spending AP.

    • Taking any type of damage increases your AP by one.

    • AP has a limit of 15 points, you can increase this cap through Perks or by improving the INT attribute.

  • Choose your first technique at character creation, there is a small pool of Tier 1 techniques with proficiency between 10% and 25%.

    • Proficiency increases the technique's effectiveness and decreases its AP cost.

    • The maximum proficiency of a technique is limited by its Tier, Tier 1 techniques reach 40% proficiency max.

  • Learn new techniques by getting Scrolls

    • Scrolls can be purchased at the Training Camp inside the City, exchanged for Favor at the Queen and can be dropped by all enemies.

    • After obtaining a Scroll, take it to the Training Camp and learn the Technique to use it in battle.

    • You can learn a new Technique every 5 levels.

  • Train and improve already known Techniques

    • Improving Techniques increases their Proficiency, making them more useful and reducing the AP cost.

    • Hover the mouse over the Technique description to know how proficiency and other factors influence the formula.

ARENA

  • The Arena is a new alternative end-game for Hero Corruption 2.

  • Enemies in the Arena have a huge health pool and armor, but their health does not reset after the hero is defeated.

    • This means you can defeat an enemy over several runs, each hero contributes with a bit of damage.

  • Unlike the other enemies, extra scenes will only be unlocked when they are defeated.

  • Winning the Arena you show a summary with all the Heroes who challenged the current girl, the date of the combat and damage dealt.

RESISTANCE REWORK AND IMPLEMENTATION

  • Resistance has been reworked and is now present on multiple enemies

  • Resistance is now a float value and its regeneration varies from enemy to enemy, which means that an enemy can regenerate, for example, 0.2 resistance in a turn when not being attacked.

  • Damage reduction is no longer tied to resistance itself but to an armor value, which can be a flat number or percentage.

    • Percentage armor values ​​decrease the hero's damage by x%, while fixed armor values ​​simply reduce total damage by a flat number.

  • Even though the damage reduction is not tied to the current resistance amount, when the enemy's resistance increases more than twice the initial value, their armor also increases.

  • Resistance Break remains the same: When the enemy's resistance reaches zero, their armor will be ignored, and a +50% modifier will be added to the hero's damage for three turns, after that, their resistance will be reset.

FINAL STATS SCREEN

  • A final screen with statistics from the last run has been implemented

    • Players will be able to see how much damage they dealt in total, number of enemies defeated, gold collected, enemy that increased Lust/Addiction the most, etc.

      • Some of these stats will be given a rank from C to S so you know where to improve.

        • Rank may not be exact, but it will give you an idea of ​​your performance

OTHERS

  • Added 2 new Enemies: Jasmine (Arena), Frederika (Coast)

  • Added Horny Debuff

  • Added Jasmine Victory scene

  • Added 2 new Quests: Specialization Training, Technique Showdown

  • Added 5 new Perks

  • Added 1 new Achievement

  • Forest and Plains now are both unlocked from the beginning

  • Updated all the physical damage dialog to the new layout

  • Quick checks no longer play dice roll sound

BALANCE STUFF

  • Added Resistance / Armor to several enemies

  • Defeating an enemy now decrease their gold dropped by -1

  • Decreased Stamina Regen gain when AGI is too high

  • Changed Mila boss time window 18-22 > 6-12

  • Increased Felicia HP 180 > 190

  • Increased Hannah Struggle HP Cost 30 > 50

  • Decreased Teresa damage 40 > 35

  • Decreased Base Bianca CON check 50 > 30

  • Decrease Base Caroline INT check 30 > 20

  • Decreased Base Celeste CON check 20 > 15

  • Decreased Base Caroline CON check 20 > 15

  • Tweaked Addiction and Corruption resistance formula to look less weird

  • Attributes check now function exactly like Addiction checks (Except you must roll a higher number rather than a lower one)

BUG FIXES

  • Fixed Olivia HP not decreasing when using Windy Knuckles

  • Fixed Celeste resistance not decreasing when using Windy Knuckles

  • Fixed Quick Bracelest not proccing when using Windy Knuckles

  • Fixed Player being Overwhelmed right after being defeated by Cassandra

  • Fixed an interaction between Stacy and consumables crashing the game

  • Fixed Cindy attacking twice

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v1.0b:

Fixed Scroll at Queen's shop not being added to the inventory

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APK Download: https://drive.google.com/file/d/1Wp2bLIJe_Mfh75S97H3xBVwz8jQ3bhzN/view?usp=sharing

Comments

cwking100

found a error happen after getting beat up by cindy i believe then have the doctor heal me for a bit here the code. ``` I'm sorry, but an uncaught exception occurred. While running game code: File "game/Enemies/Gabrielle.rpy", line 186, in ValueError: list.remove(x): x not in list -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Anastasia.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Allie.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Olivia.rpyc", line 7, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Allie.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Allie.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Olivia.rpyc", line 7, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Laura.rpyc", line 11, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Samantha.rpyc", line 7, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Kali.rpyc", line 39, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Olivia.rpyc", line 7, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Allie.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Allie.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/city.rpyc", line 227, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Liz.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Frederika.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Teresa.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Nicole.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Frederika.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Frederika.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Rebecca.rpyc", line 7, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Rebecca.rpyc", line 7, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Charlotte.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Kate.rpyc", line 10, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Charlotte.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Cindy.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Frederika.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Charlotte.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Frederika.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Teresa.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Stacy.rpyc", line 11, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Frederika.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Anastasia.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Frederika.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/events.rpyc", line 400, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Stacy.rpyc", line 11, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Teresa.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Frederika.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Stacy.rpyc", line 11, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Cindy.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Taylor.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Cindy.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Cindy.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call [Previous line repeated 1 more time] File "game/Enemies/Taylor.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Cindy.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Frederika.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Charlotte.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Charlotte.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Teresa.rpyc", line 8, in script call File "game/Main/base.rpyc", line 40, in script call File "game/Enemies/Cindy.rpyc", line 113, in script call File "game/script.rpyc", line 2047, in script call File "game/Enemies/Gabrielle.rpyc", line 186, in script File "G:\porn\HeroCorruption2-1.0-win\renpy\ast.py", line 1138, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "G:\porn\HeroCorruption2-1.0-win\renpy\python.py", line 1122, in py_exec_bytecode exec(bytecode, globals, locals) File "game/Enemies/Gabrielle.rpy", line 186, in File "G:\porn\HeroCorruption2-1.0-win\renpy\revertable.py", line 97, in do_mutation return method(self, *args, **kwargs) ValueError: list.remove(x): x not in list Windows-10-10.0.19045 AMD64 Ren'Py 8.1.0.23051307 1.0 Mon Jun 10 19:23:12 2024 ```

MiniMegaHammer

The updates are overall amazing. I have to complain about increasing techniques though, I never managed to increase it by a single percent in the shop, its a complete waste of money. I dont know what kind of god tier timing you need to actually not waste your money in that shop

diogaoo

Hey Mini, keep in mind that there is a proficiency cap depending on the tier of the technique you are trying to improve. In other words, if you are trying to improve a Tier 1 technique and achieve 80% in training, this value will be reduced to 80% of the T1 cap (40%), which means that the final proficiency will be 32%. Furthermore, timing is not the only thing that influences the final result, the time elapsed in each minigame is also taken into account when calculating the result of each minigame, to achieve a good performance, you have to be quick and precise. This minigame was designed to be impossible to achieve 100%, but you should be able to get at least 70~80% prof in a t4 technique consistently, I would consider ~88% a good stopping point.

Vincent

Could you set a minimum speed of the circles in the dodge minigame? It's often extremely slow. Might be that I focus too much on the stat it checks. Actively avoiding those enemies at the moment. For reference, I use the linux version of the game.

diogaoo

Circles do have a minimum speed already, but perhaps they are still too slow, I'll tweak it

MiniMegaHammer

I think the addiction checks for the jungle enemies are bugged. I had over 60 int and the rorschach/hypno tests have failed me over 10 times in multiple runs, I never made this check at all recently. And same with bianca's con checks.