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The last batch of Wild Rift character's that has been released to the public was in January of this year and I asked SkinSpotlight's how I could convert .bytes into .fbx so the 3D model could be used in any 3D software but it's something that I can't do by myself, I lack the expertise that either SkinSpotlighs, Pixelbutts or Chibiin have. Until then we can only wait and they also have their own agenda of projects to do

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