Making the game foundation (Patreon)
Content
In short - you play as a princess (and her husband) trying to save her kingdom, or rather the people from foreign powers (fetishy foreign powers). She needs to keep Hunnies, Uxies, Catgirls etc, diplomatically at bay until all her people can be evacuated.
The setting is futuristic, sci-fi, but with a touch of feudal. It'll be played over hundreds of days (I'm thinking between 150 to 200). Each day will be an activity - visiting Drake Labs, visiting the Uxies, touring the torture chambers, You know, the usual. At each location will be random events. You never know what you'll get on a diplomatic mission to the Hunnies, for example.
Some light RPG elements, as was in the earlier stages of developement - magic, speaking, testosterone might be teastable attributes. You get to use your husband in certain situations (and play as him). Don't worry - he's durable.
I'm committing to this version of the game - I've already begun the coding. I hope to have a playable demo by the end of the month - to have the skeleton of the game done. It won't have any assets, most likely, but that's the least worrisome aspect.
As I don't have anything to show you (unless you like looking at python code) I'll show you some unrelated sketches. These are Just For Fun and don't have anything to do with the game (so far at least).