Haven Satchel (Patreon)
Content
Wondrous item, rare
An unassuming leather bag with the markings of medicine and healing magic. This magical item functions as a Healer's Kit. The kit regains 1d4+1 uses daily at dawn.
Bedside Manner. While this bag is on your person you can cast one of the following spells without expending a spell slot: Detect Poison and Disease, Sanctuary, Healing Spirit. The DC for these spells is 14 and spellcasting bonus is +4. Once a spell has been cast in this way it can't be cast again until the next dawn.
House Call. While this bag is on your person you can use a bonus action to touch a creature at 0 hit points and teleport it to a demiplane of safekeeping inside of it. As long as it is in the demiplane the creature is stabilized and it does not need to eat, drink, or breathe. Only one creature can be kept in the demiplane at a time, and if you use this property while a creature is already in the demiplane the creature inside is automatically teleported to an unoccupied space within 5 feet of you.
You can use an action to teleport a creature in the demiplane to an unoccupied space within 5 feet of you.
In this dark and sometimes cruel world, there are yet some who seek to aid those in need no matter the cost. To that end, the Haven Makers, a society built of the most altruistic medical minds was set upon correcting the wounds of this world. Whether by famine or war, poison or disease, the Haven Makers would arrive and safeguard all those in pain. And in their wake they leave but a single message to be spread throughout the land:
Kindness is the best medicine.
Curated Curio [04/23]: Doctor - Utility / Support / Mobility