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Weapon (dagger), uncommon

A bloodied nail that symbolizes an acolyte's loyalty to pain. The hilt forms a prayer wheel carved from the bones of a saint. Saintly bones are plentiful within the Iron Thorn, as the most holy accomplishment one can achieve is martyrdom. This item can be worn and used as a holy symbol.

Deny Relief. When a creature within 60 feet of you would receive healing from a spell or ability, you can use your reaction to corrupt the healing. The target being healed must make a DC 15 Wisdom saving throw. On a failed save the number of hit points regained is halved. If the creature fails its save by 5 or more the number of hit points regained is reduced to 0. Once this property has been used it cannot be used until the next dawn.

If you use this property on yourself, you can choose to fail the save, regaining no hit points. If you do so, the next time you hit a creature with a melee attack within the next minute, the attack deals additional necrotic damage equal to half the hit points you would have regained rounded up.

The path is hard and the truth is painful, many shall turn from Her love to ease their burden. Yet you must not let your brother fall to weakness, you must stand firm and hold him to the teachings by word or force for he knows not what he abandons in search of sinful solace.

-The Crimson Tome; Verse 20:15

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