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Weapon (revolver), very rare

An elegant and deadly creation of the God of the Forge, this peculiar firearm features the aspects of the three heads of its namesake. The trio of barrels at the end of this weapon warn of its various abilities as ammunition fired is molded and reshaped accordingly. This special firearm has the Reload property (3 shots) and the barrel rotates after every shot (Lion - Ram - Snake). When you reload this weapon you can decide which barrel is set to fire on your next attack.

Lion. A shot fired from this barrel seems to find weak spots of even the most durable of monsters. This attack scores a critical hit on a roll of 18 to 20.

Ram. A fiery blast of scattered slag erupts from this barrel in a 15-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw. On a failed save the creature takes 4d6 fire damage and is pushed 15 feet away from you. On a successful save, the creature takes half damage, but suffers no other effect. The fire ignites any flammable objects in the area that aren't being worn or carried.

Snake. The range of this attack is increased to (100/150). On a hit the target must make a DC 16 Constitution saving throw or be paralyzed until the start of your next turn unless it is immune to the poisoned condition. On a critical hit the creature fails automatically.  

In all my years exploring these lands, few creatures have vexed me as much as the amalgamation that lay before my eyes. The power of a lion, the stubbornness of a ram, and the ruthlessness of a snake wrapped in one monstrous form. With each step I took I could feel all six eyes trained on me, but in the moment all I could think of was the inner workings of a beast with such a bewildering appearance. Luckily I was able to tear myself away before the beast decided to pounce.

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