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Armor (shield), varies (requires attunement)

A tower shield depicting a golden tree. Each time its wielder dies, a new branch grows to commemorate their legacy. While holding this shield, you have a +1 bonus to AC. This item begins as Rare and through time, accomplishment, and growth, can increase in rarity to Very Rare, then Legendary (according to your GM).

Bulwark Bash. This shield functions as a martial melee weapon that deals 1d8 bludgeoning damage + your Strength bonus. If you are proficient with shields, you can add your proficiency bonus to attack rolls made with this shield. If you hit a creature with this shield, you gain half-cover against attacks from that target until you make an attack against another creature, cast a spell, or drop this shield.

Generational Wisdom. This shield contains the combat prowess of all those who wielded it in the past. When you attune to this shield, you can choose a feat to gain from the following list for as long as you are attuned to the shield: (Alert, Charger, Defensive Duelist, Mage Slayer, Martial Adept, Mobile, Savage Attacker, Sentinel, Shield Master).

Very Rare. You can choose an additional feat from the above list.

Legendary. You can choose an additional feat from the above list.

Ol' Heston died doin’ what he loved; protecting his village and kin from brigands and other unsavory lot. A guardian through and through, a proper burial they gave him, passing his shield on to his first-born.

And wouldn't you know it, when more bandits came a-knockin' Heston Junior gave 'em a right whollopin' and sent 'em packin'. The spittin' image of his father folks said, as if Heston himself had come roarin' back more vigorous than ever.

But time passed and even Junior was laid to rest, and as tradition the shield passed hands yet again, as it would for generations to come. And it was said that each warrior that took claim of the shield seemed to surpass their predecessor, faster and stronger and mightier each time onward.

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