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Staff, rare (requires attunement by a spellcaster)

A cold metallic staff topped with a symbol of three eyes that slowly cry a viscous membrane. While holding this staff you gain a +1 bonus to spell attack rolls and can hear any telepathic communication directed towards a creature within 90 feet of you (ex. the Sending spell, the Telepathy spell, etc.). This staff has 9 charges and regains all charges after a long rest.

Aberrant Adoration. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: Charm Person (1 charge), Suggestion (2 charges), Fast Friends (3 charges).

Cosmic Interference. While attuned to this staff, whenever a creature attempts to communicate telepathically with you, read your mind, or charm you, you can use a reaction to spend 2 charges and psychically retaliate. The creature must make a Wisdom saving throw against your spell save DC. On a failure, the spell or ability fails, the creature takes 2d8 psychic damage, and the creature makes their next Wisdom saving throw with disadvantage. On a success, they take half as much damage and the spell or ability functions normally.

Painful Pulse. If a creature within 60 feet of you that is charmed by you takes damage, you can use your reaction to spend a charge and regain hit points equal to half the amount of damage dealt. You can spend an additional 2 charges to instead regain hit points equal to the amount of damage dealt.

Curse. This staff is cursed, and attuning to it extends the curse to you until you are targeted by the Remove Curse spell or similar magic. As long as you remain cursed, you are unwilling to part with the staff, keeping it within reach at all times. While cursed in this way, you have disadvantage on any saving throws you make against spells and abilities from Aberrations. Aberrations are unaffected by Cosmic Interference.

For those who seek knowledge and salvation from beings not of our plane, there are few roads to venture. And for any foolish enough to brave the cosmic oceans and subject their minds to incomprehensible information, at times they are rewarded for such conviction. As they revel in their newfound ability to wrest control away from hapless victims, they forget that they too may be subject to such treatment from beings that they cannot truly fathom.

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Curio Prompt: Something manifest from the insidious will of an Aberration.

Functions: Utility, Defense/Support

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