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Wondrous item, rare (requires attunement)

The warmest care comes from the coldest hands. This item has 5 charges and regains all charges after a long rest. Whenever you take an instance of cold damage from a spell or ability, roll 1d6. On a 6, this item regains a charge.

Keep on Ice. As an action, you can spend a charge to cast Spare the Dying as icy frost stabilizes the target. You can spend 2 charges to cast Gentle Repose, freezing a creature's body to keep it preserved for the duration.

Coldhearted. As an action you can spend 2 charges to harden the heart of a creature you touch with frosty protection. For the next minute the creature has advantage on saving throws against being frightened or charmed as the chill focuses their minds against invasion. This ability has no effect on undead or constructs.

Frosty Embrace. While attuned to this item, whenever you use a spell or ability to heal a creature, you can spend any number of charges to have the target gain a number of temporary hit points equal to five times the number of charges spent.

The biting cold of the North is often regarded as nothing but cruel and deadly. However, some find themselves inspired by the chill of winter and discover new uses for its adamant nature. So came the Rime Keepers, those who wield the boreal magicks not to harm but to heal. A nomadic group, they travel the frozen tundra offering aid to those in need, sealing wounds, soothing the nerves, and ensuring the bodies of the dead reach their loved ones preserved and prepared for interment. Who could expect that such a harsh and cold land could inspire such warmth?

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