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Wondrous item, rare

Within each of these mysterious orbs is a surprise waiting to be unleashed. As an action, you can throw this ball at a point up to 60 feet away, then roll a d10 to have a random effect occur from the table below. Any spell cast from the ball has a save DC of 13. Once the effect has been activated, the ball turns to dust.

1. The ball casts Fireball at 3rd level centered on the point.
2. A single gold coin drops from the ball.
3. The ball casts Grease centered on the point.
4. Up to 6 random creatures within 10 feet of the point regain 4d4+ 4 hit points.
5. The ball casts Fog Cloud at 1st level centered on the point. This sphere of fog lasts for up to 1 hour or until dispersed.
6. Flip a coin. The ball casts Polymorph on up to 6 random creatures within 10 feet of the point transforming them into either Sheep (heads) or Tyrannosaurus Rex (tails)
7. All creatures within 10 feet of the point must succeed on a DC 13 Constitution saving throw. On a failed save a creature becomes blinded until the end of its next turn.
8. All creatures within 10 feet of the point turn invisible for 1 minute. The effect ends early if they attack or cast a spell.
9. A single Potion of Healing drops from the ball. Roll a d4 to determine the rarity of the potion.
10. 1000 gold erupts from the ball. All creatures within 5 feet of the point take 1d4 bludgeoning damage as they are pelted with gold coins.

Sometimes NOT knowing is half the fun. Perhaps conceived of as some twisted prank by a trickster god, each of these golden orbs can dispense either pure joy or sheer terror depending on how lucky the user is. Not all are willing to roll the dice on their fates, but as the old adage goes: "Fortune favors the bold. Sometimes."

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A free milestone item to celebrate reaching 9K followers on Instagram! Thank you all so much!

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