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Weapon (dagger), legendary (requires attunement)

You gain a +3 bonus to damage and attack rolls you make with this magic weapon. This item has a number of charges equal to your proficiency modifier and regains all charges after a long rest. When thrown this dagger flies back, returning to your hand.

Feather. You can cast the Feather Fall spell at will targeting only yourself.

Flitter. As a bonus action you can spend a charge to gain a temporary fly speed equal to your movement speed +10 until the end of your next turn. Until this feature ends, opportunity attacks are made against you with disadvantage. When the feature ends you fall if still aloft, unless you can stop the fall.

Flurry. When you make an attack with this magic weapon with advantage, you can spend a charge to instead make an additional weapon attack against that target as part of the same attack action.

For any acquainted with the wondrous perplexities of the Feywild, the tricky nature of weaponry borne of the realm is to be expected. Those who wield this ornate dagger flit about the battlefield, showering their enemies in a whirlwind of cuts and slashes. As the old Fey adage says, "float like a butterfly, and rain hell."

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