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Hello again!!, and as always version 0.11 now available. For this one Pelucia H-scene are added, and I decide to change the method to decide H-partner a little.

Now the round winner of the punishing round would always do the job instead of the one with the highest cloth left as before, so it would be easier to select the H-partner using attack cards, and intercept.


I also fix the skip bug, and make the reverse happen right after play, anyways I decide to make intercept still take the priority and happen first to make it still kind of counterable.

Which also makes it possible to combine reverse and skip to turn twice in a row, or reverse and draw2 to make a someone draw without having any chance to play.


And, sadly I unable to progress on Naru much lately, maybe I should take a break after KSP first phase to push Naru forward for a chapter or two. = ='

Anyways enjoy, and see you in the next update. >w<


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Somehow1337

Looks good as per usual :D. I'm kind of torn whether I would rather see more of KSP or Naru. On one hand your 2D art is my favorite but, I don't want to see you get to distracted and end up with two half finished projects (From both experience and from seeing other creators do the same thing it's a very easy thing to do without even realizing it). I would say pick whichever you are enjoying the most right now and go with it until you need a break then just use the other project as a break. Either way I'm happy :3.

KineticChronicle

Thank you, I got your point, and... in the truth I'm afraid of that too. = =' Anyways it's also since I need more time to experiment 3D things a bit further too, so that I plan to jump to Naru for a while. But, that would be after finish the first phase of KSP which are Circe, Lenene and UNO first for sure, so at least KSP should in a playable state at least. &gt;w&lt;