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This episode Ben and Lock join Brad and talk Deep Rock Galactic: Survivor, Penny's Big Breakaway, Enshourded, and more! 

Timestamps:

0:00:00 - Intro

0:11:55 - Deep Rock Galactic: Survivor

0:31:44 - Penny’s Big Breakaway

0:41:52 - Suicide Squad

0:49:09 - Suicide Squad spoiler

1:17:16 - Sort It Out

1:36:22 - Keep It Up

1:48:04 - Enshrouded

2:08:24 - Banishers: Ghosts of New Eden

2:22:32 - Final Fantasy VII Remake

2:52:51 - Crisis Core Reunion

3:00:47 - Helldivers 2

3:11:24 - Ending Questions

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Comments

NotSkyWalker

Lock draws some poignant parallels between media coverage of Suicide Squad and what we saw in September. I think it’s an important conversation to be had. Whenever you bring it up, you’re often met with dismissal - folks throw out the idea that people are just intolerant of hearing “criticism” about a game. I think this is true at times, but a dubious deflection away from clear engagement-driven drivel more often. Lock I would add GameSpot’s behavior back in September as another pertinent example. They awarded a good score and still continued an obnoxious hate game campaign. Frankly, it’s just more in line with the type of behavior befitting of a “TimDog” or “JayDub” type figure… not a legacy outlet trying to court itself to the masses as a reputable source of industry analysis. A studio with less financial security than a Rocksteady could be irreparably harmed by such practice, even if they produced a technically sound and widely enjoyable video game. That’s troublesome to me and I’m glad Lock took a moment to outline that. Suicide Squad has perfectly enjoyable, soundly made gameplay mechanics and it doesn’t take a genius to see how it might appeal to others. Suicide Squad is no (launch) Fallout 76 or No Man’s Sky. It’s not broken nor a product of deception. It is also not predatory like a Silent Hill: Ascension or your loot box game of choice. It looks just as evil as any of those in light of recent coverage, however. Subjectivity is critical to any game discussion, and we never will nor should be able to remove it from analysis, but I’m not sure devoting 99.9% of your coverage towards putting a game on blast for not being the genre that best serves your tastes is particularly useful discourse.

Zeke the Plumber

Ok, but if Suicide Squad is so fun, why is no one playing it anymore? I played the game for 15 hours. I wanted to love it. I found it very disappointing, specifically the loot progression and janky co-op. Also, the endgame is just not compelling or addictive. You think it’s fun, that’s cool. I wish I did. It may be a solid 7 to you but it’s a flat 5 for me, and apparently most others. I don’t believe the journalists are solely what killed the game. They didn’t help, but it’s also fair to point out that many of us think the game iust isn’t good.

Guybrush Threepwood

episode was worth it alone for the part where they do marry, f$$$, kill, and Lockmort's answers cracked me da fug up holy cow

Matthew Weinhagen

Final Fantasy 16 is Awesome. Extremely fun to play. Lock is Wrong.

Marco Maluf

A Ben and Lock episode? I want to listen to this forever 😂😂😂😂