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In a very short amount of time, Palworld has exploded to become one of the biggest games of the year. Combining numerous elements of other successful games, it’s easy to see why it’s been appealing to so many. Despite the successes, there’s one area of the game that’s been called into question: the so-called 'Pals' themselves and their Pokémon counterparts. When does inspiration cross the line into theft, and has Palworld gone too far? Should Nintendo consider legal action against Palworld? Does Palworld introduce sufficient new elements to avoid copyright infringement? In this episode, we talk all about the craze, for better and for worse. Also, Nintendo is once again dominating in Japan and shows no sign of stopping, with a new console on the horizon. Please enjoy another episode of Punching Up!


Timestamps:
0:21:57 - Palworld Vs Pokemon

0:55:47 - Nintendo is dominating Japan

1:06:37 - Quickies!

1:37:26 - What We’ve Been Playing

2:00:38 - Switch Favorites Faceoff

2:16:08 - Indies on Switch vs Steam Deck

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NinjaDC

In terms of Palworld, the thing is you can not copyright art style or direction. Is it morally wrong? Maybe. Is it legally wrong, no.

Metrogoonin

Micah u should play ocarina of time if you ever try Zelda again