Sacred Symbols+, Episode 128: The Legality and Morality of Emulation (Patreon)
Downloads
Content
The gaming industry recently erupted over a story written on Kotaku all about Nintendo's newest Switch title, Metroid Dread, and how... well... great it looked and played on an emulator. And it's that word -- emulation -- that gets to the heart of today's episode of Sacred Symbols+. Emulation is as old as gaming, and the sad reality is that many people pirate even contemporary, readily-available games in addition to the rarer, older, or inaccessible fare of the past that can be far more easily justified. That's why I (Colin) invited Last Stand's legal analyst Rick Hoeg onto the show, and why we segmented our chat into two distinct sections: One that goes over legal issues having to do with gaming emulation, ROMs, distribution, and more, and then the far more gray ethical realm regarding what is essentially (regardless of how any of us choose to justify it) stealing. Then again, anyone can justify stealing in some situations, at some time, some place, for some reason. The real question, then, is if you could ever justify it when the stolen product is a video game.