Sacred Symbols+, Episode LVII: The World of Balance (Patreon)
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In our modern world of re-releases and remasters, it's easy to get carried away. Yet, with the success of the first part of Square Enix's Final Fantasy VII Remake, we're left wondering whether just about any game could be reimagined. Even, say, arguably the most-beloved Final Fantasy of them all: VI. How do publishers and developers strike a balance between the old and the new? And are some games simply too... sacred... to touch? On this week's mailbag-centric episode of +, we consider this question, and many others. Like: How awesome was PlayStation Magazine? Has MLB: The Show benefited from the truncated (real world) baseball season? Can we get a little realism with our zombies? Is weapon degradation good or bad? Should Sony explore digital pack-in games on PS5? Will our industry ever surpass so-called AAA quality? All of that (and more!) on the other side of the play button.