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Hey Man, Wake Up and Smell the Concrete | Sacred Symbols, Episode 318

While Sony may have purchased Bungie with specific end-goals in mind, it's clear -- some two years later -- that the deal hasn't improved PlayStation whatsoever. In fact, it's becoming increasingly nebulous why the acquisition was made at all, with Bungie hemorrhaging money, laying off hundreds, shedding high-end talent, and churning through funds that could be better spent by Sony's actually reliable stable of teams. With further layoffs, the creation of a new spin-off first party squad, and drama galore, there's plenty for us to get into on this topic alone. But there are other things to discuss, too: Firesprite is seemingly making a PlayStation 6 game, Until Dawn Remake got an ESRB rating, Activision's compelling white paper makes a great case for skill-based matchmaking, and more. Then: Listener inquiries! Do we have any nostalgia for pandemic-era gaming? Would Sony have been wise to rely more heavily on established IP for their games-as-a-service push? With studio failures aplenty, is it even worth getting into game dev at this point? How has Colin been dealing with Boar's Head's darkest days ever? Tickets to Sacred Vs Dukes live show: https://bit.ly/SacredDukes Follow the hosts on Twitter! Colin: https://x.com/longislandviper Chris: https://x.com/ChrisRGun Dustin: https://x.com/DustinCanFly A new episode of Sacred Symbols: A PlayStation Podcast launches each Friday morning. To receive instant access, as well as other perks, please support the show on https://www.patreon.com/LastStandMedia Get a free gift with your Journey Pack at https://www.tryfum.com with code SACRED 0:00:00 - Intro 00:31:09 - San Diego Live show! 00:32:49 - where baby? 00:39:33 - Will CCDF work at LSM? 00:48:40 - Boar's Head listeria outbreak 00:56:46 - Stolen pet waste basket 01:02:16 - Mega Man figure jar 01:06:45 - Cleaning in the shower 01:10:44 - New PSVR2 and PS5 pricing 01:17:27 - Astro Bot Dualsense 01:19:38 - Until Dawn Remake gets rated 01:23:38 - Voice actors strike 01:26:06 - Skill Based match making works 01:35:45 - Legacy of Kain returns? 01:45:51 - Alien Hominid 1 and 2 remastered 01:49:15 - Armored Core and Silent Hill sales and downloads 01:50:31 - What are we playing? 02:11:17 - Bugie Layoffs 02:55:00 - Firesprite's future game 03:01:54 - New PS Plus games 03:06:25 - Gaming with Biden and Trump 03:09:17 - PlayStation's creativity 03:15:28 - Pandemic gaming 03:22:52 - New vs old IP for live service 03:29:37 - Why pursue a career in games? 03:41:00 - Requirement to keep games going

Comments

Keith Huntington

45:02 i use avid media composer at work. IT SUUUCCCKKKSSS. so avid at work, premiere at home, and every year for my performance review i always ask "so, uh, when are we going to premiere?"

I'm The Grubermeister

Didn't the YouTube uploads on Patreon previously exclude YouTube ads?

J92

I work in a senior tech recruitment role for enterprise company in the UK and what a lot of the games media don’t ever acknowledge on podcasts is that no company is in the business of letting their best people go. People being laid off are typically the low performers or the weaker of two people doing the same role following a merger and people they can function without. It may sound brutal but acting like every person made redundant is a travesty is just not correct. I appreciate Colin noting the rounds of lay offs he’d survived. I myself have been through 3 redundancy processes. I’ve never been laid off…in on of them I was promoted. If you’re truly valuable to your company, these things don’t impact you. I think I lot of the industry commentary comes from people with no large scale corporate experience.