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Finally got around to this one again! I fixed the bad frames by re-rendering them. Good news was that the RC2 (Release Candidate 2 for Blender 2.80) just opened and project and rendered it correctly. I was having some trouble in the past with version hopping and still have a very old version of Blender that this was originally animated and rendered on just in case. But seems like it's all stable now, great news for the next part. I am just waiting for some physics updates from addon makes, hopefully soon. While also trying to save up for one of the last addons on the big list to further assist with the jiggle bones. Will be moving onto the next part now, there's a little big with the camera not acting 100% the way I wanted, but it's close enough and time to move on, rather then re-render another 1200 frames. 

4K 60 FPS Part 7-1 Link 

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