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Whew, this one was fun! I learned about an interesting method for finding the roots for quadratic equations about a year ago, discovered by a mathematics teacher called Po-Shen Loh. And I had one burning question! Is it faster than the quadratic formula??

Well, there's only one way to find out! I ran them through a bunch of grueling tests to see just how well they perform!

I've got an e-book coming for this video, and the source code for the testing program too, as Patreon exclusive content.

Thank you all for the support, I hope this is as fun to watch as it was to make :)

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Is this New Quadratic Formula Actually Faster than the OG Quadratic Formula? (For a Computer)

In this video we look at how well Po-Shen Loh's new quadratic formula compares to the original, tried-and-true Quadratic Formula in terms of speed. The new formula from Po-Shen Loh certainly looks simpler, but which is faster for a computer? Po-Shen Loh's explanation of his formula: https://www.youtube.com/watch?v=XKBX0r3J-9Y Support What's a Creel? on Patreon: https://www.patreon.com/whatsacreel FaceBook: https://www.facebook.com/whatsacreel/ Background images from animations from HDRI Haven: https://hdrihaven.com/ Image of Lesley 'Twiggy' Lawson from Wikipedia Software used to make this vid: Visual Studio 2019 Community: https://www.visualstudio.com/downloads/ Blender: https://www.blender.org/ Audacity: https://www.audacityteam.org/ Davinci Resolve 16: https://www.blackmagicdesign.com/products/davinciresolve/ OpenOffice: https://www.openoffice.org/ Gimp: https://www.gimp.org/

Comments

Joseph Milsome

Cheers mate, great vid. Would be really interesting to drop the code into godbolt and have a look at how the different compilers and settings handle those discriminants and branches.