WaB. Small things. Krowly's deaths (Patreon)
Content
Another post about me stugling with gamedesign stuff :) Hope you don't mind it.
One thing was bothering me for a long time and now I have decided how to fix it.
The whole game is build around the idea that loosing isn't really so bad, and you can't die in combat. So it really stands out when you suddenly dying because your forget that hunger is a thing in game. Which is bad :D
So now when Krowly hunger first time reaches more then 50 points he is passing out to wake up in Carla's tavern. It gives him Malnourishment status (-20% MaxHP and MaxMP) for 3 days. It hurts but the game continues. Passing out from hunger second time will also give -5 MaxHP permanent debuff. (later in game there will be a dish to heal it)
This is the first of "Krowly's deaths" events. Later I want to make a poll of events that will have chance to be randomly triggered. Like, for example, Krowly wakes up in bandit fortress being captured by them, or in orcs camp (Orcs will want Krowly to thank them. Or work for them).
This poll I will be using as a fallback scenario. Sometimes I'm having a hard time trying to figure out what should happen if the player will lose an important quest battle.
The idea was inspired by the game Outward, that I have seen on stream.
Feel free to let me know what do you think :)