POWERUP TIME (Patreon)
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It's powerup time people!! Framework for skill tree upgrading is now working, which means it's time for me to start coding powerups and abilities into the game. My question to YOU ALL is what kinds of powerups do you want to see?? The 4 main trees will be Combat, Predator, Stealth, and Survival (prey).
To give you an idea of a few different ones I'm already planning on adding, the skill trees will already be including perks like:
- Regular stat buffs (for damage, defense, knockback, digestion, indigestion, stealth, etc)
- skill tweaks like ramping digestion damage exponentially instead of linearly or attacking faster
- passive skills such as recently regurgitated enemies continuing to take acid damage until they dry off, swallowed projectiles restoring more ammo, swallowing multiple minimech pilots at once, sliding into enemies while full deals damage and knockback, etc
- active skills such as a belly slam/ground pound, new forms of melee attacks, stealthier or faster ways to swallow enemies, burps that deal AOE knockback, wall jumping, etc
Get creative with your ideas, but keep in mind what's realistic to actually add to the game! Before anyone suggests it, having most any entity - player or enemies - grow in size causes a litany of issues regarding collision and animations, so it's unlikely to happen. Shrinking is not AS challenging, but still a greater difficulty than most.
I will likely be making these into a series of polls for tiers 3 and 4 to vote on for what gets added! These will be faster more rapid fire polls no more than a week in length, so ties/no vote polls will result in me selecting a winner myself.