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One of the small but major things your support allows me to do is spend time figuring out and learning how to implement certain things into my renders. Recently the newest thing to grace a recent render will allow me to create what I think will be incredibly hot new scenes.

While the surprise was spoiled in my post proclaiming my need for some rest (I'm doing much better now atleast), I still want to talk about it like as if you don't already know.

So this thing was implemented in my last short story featuring Gale. Specifically, in this render.

The water splashing onto her chest is the new thing, and I'll get to that after I show the current techniques

Normally when I need to use anything liquid in the scene, I need to use any number of techniques to achieve this.

The simplest of techniques I use are displayed above.

The left is just use of various textures to mimic sweat. This can also be used for anything to make it look wet, slimy, etc.

The middle was once the most common technique I used which was static or posable objects. 

The right is something I've been using more often than not recently and that's post processing through photoshop.

To illustrate quickly here's the before and after.

Aside from sweat texturing, the other two techniques have been less than desirable for me. They've been limiting since like the clothing I've been making lately, I want to have items that can interact with each other. Especially for scenes involving lactation.

This is where the new technique comes in as I'm finally ready to use simulated liquid in my renders and animations.

For the short story involving Gale (link posted above) I wanted to feature this new technique all through-out the story, but unfortunately I was running into snags. Mostly when simulating higher definition liquids with a complex character like Gale (boobs and nips 2 big pls nerf)

This also won't replace most of my techniques, but instead will serve to bolster certain renders as needed.

There's still plenty to refine, but I was incredibly happy that I managed to get this render done.

 

Comments

DennaDoll

Impressive! ....and fun! Hehe.