Home Artists Posts Import Register

Content

Hey, Homies!

Apologies, but it's been a bit of a mental health week for me.  The stress of everything reached a peak and I decided to slow down and focus on getting some personal life stuff in order.  I'm moving soon and there are a lot of things that still need to be done.  So sadly, apart from a little bit of scripting, I really only worked on a couple of animations this week.

On a much brighter note, some fellow devs helped me discover how to complete my test animations in mere minutes instead of hours.  This is monumental!  I was able to run 3 test animations in less than an hour, when my old process would have taken an entire day!  I'm sad to admit that I only just discovered this today, but better late than never.  

This isn't just going to save time, but it should drastically improve the quality of my animations.  The animation that I'm rendering out right now (the one I was able to test several times in less than an hour) is BY FAR my best animation to date!  Certainly not on par with the pros, but better than everything in the game so far, in my opinion.

In other news, I'll be working on the 'Lydia & Louisa's Spa Day' renders this week, so Silver+ tier Patrons can expect those by Friday at the latest.  I have plans for 5-6 renders but there may be more if I feel like it's appropriate.

Sorry for the long report, but I hope you all have another great week!
Much love!
JB

Week 25 progress:
-790 renders
-12 animations
-16,987 lines coded

Files

Comments

Blackshark00

Don't worry... I think we all know how personal life can suck sometimes...one thing hits after another...even more so when it's something big like moving. And you still keep working and reporting, so I don't mind some delay. Well then...congratulations on the discovery...the sound of the best animation so far makes me wonder even more how it turned out. Not to mention, that the Spa Day sounds intriguing ^^