Chapter 4: Week 18 progress (Patreon)
Content
Hey, Homies!
Not all of you may have heard, but I learned on Tuesday that Steam won't accept Homelander onto its platform. It certainly took the wind out of my sails for the rest of the week. I tried to do whatever I could to make development progress, but up until Friday, I was pretty disheartened. Thankfully after taking a bit of time to cool off, I got right back to work.
It may not seem very important to some, but getting my game onto one of the biggest gaming platforms ever could have done wonders for Homelander. It's one of the best ways a developer can turn a passion project into a realistic full-time job. It's unfortunate, and I'm disappointed, but I understand the decision. The game will continue to be worked on regardless.
Much love!
JB
Week 18 progress:
-552 renders
-6 animations
-10276 lines coded