Chapter 3: Week 10 progress (Patreon)
Content
Hey Homelanders!
Another week has flown by and I hope everyone is doing well! I was still a little busy with other work, but not nearly as bad as last week. It's been a decent week for game progress, though it may not seem so at a glance.
This has been an animation-heavy week for me. I've been putting it off for months because I was scared that the numbers would make it seem like I haven't done a lot of work, but I need to get over it eventually.
For any thinking that 2 animations isn't that much, please understand that my animations are a minimum of 24 frames each (before looping them!) and it often takes a full day to render the final versions. This is after rendering several low-def versions to work out any bugs. Also, while I only finished 2 animations this week, I have several more animations waiting to run tests and I even have a final version rendering as I type this report, though I'm not including it in the numbers for this report.
On the other hand, the benefit of long render times is that I had more time to work on coding and scripting! I'm still trying to work my way through a bit of writer's block, but I still managed to pass 10k lines of code/script!
Well, that's everything for now!
Much love!
JB
Week 10 progress:
-562 renders
-31 replacements
-4 animation
-10177 lines coded