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Hey Homelanders!

Another week has flown by and I hope everyone is doing well!  I was still a little busy with other work, but not nearly as bad as last week.  It's been a decent week for game progress, though it may not seem so at a glance.  

This has been an animation-heavy week for me.  I've been putting it off for months because I was scared that the numbers would make it seem like I haven't done a lot of work, but I need to get over it eventually.

For any thinking that 2 animations isn't that much, please understand that my animations are a minimum of 24 frames each (before looping them!) and it often takes a full day to render the final versions.  This is after rendering several low-def versions to work out any bugs.   Also, while I only finished 2 animations this week, I have several more animations waiting to run tests and I even have a final version rendering as I type this report, though I'm not including it in the numbers for this report.

On the other hand, the benefit of long render times is that I had more time to work on coding and scripting!  I'm still trying to work my way through a bit of writer's block, but I still managed to pass 10k lines of code/script!  

Well, that's everything for now!
Much love!
JB


Week 10 progress:

-562 renders

-31 replacements

-4 animation

-10177 lines coded

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