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Hey all :)

Today I have for you another Claire Redfield render, this time showing off some back and butt since the previous render showcased Claire's front. I also did something a little different with this piece, making a true ultrawide render for the first time (instead of a fake ultrawide render that just overlays letterbox cropping in post).

As for the idea itself, this concept is something that's been bouncing around in my mind since I first started learning Blender, although I simply wasn't capable of making something like this back then. But I've come a long way in terms of improving my lighting, composition, ability to add scene details, etc. And so now it was finally time to bring this idea to life, as I was still in the mood for more Claire, and I feel like this piece is a perfect complement to the previous render.

This render, if you're not familiar with Resident Evil 2 (2019), commonly referred to as Resident Evil 2 Remake or just RE2R for short, is loosely based on events that happen in the story. The render setting is a security room in Umbrella's underground laboratory, referred to in-game as the NEST (it's not revealed what NEST stands for, if anything). Claire stops here to drop off an innocent girl she's attempting to save, Sherry Birkin, before heading back out into the NEST. So the idea here is she's loading up all her weaponry while reviewing the security monitors. That's why I went for the cinematic composition with the ultrawide aspect ratio — I wanted this render to feel like it could've been something from the game, or perhaps an unlockable hidden concept art similar to the other concept arts you can unlock in RE2R.

Aside from the version embedded here, you'll also find an alternate version with slightly different post-processing in the MEGA archive. The alternate version has a few additional filters applied that give the render a subtly softer and more stylized look akin to how RE2R looks on max settings with all graphical options enabled.

In closing, as usual, the embedded image in this post is the downscaled half-rez version, and you can grab the native full-rez version from the MEGA archive!

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afgncaap11

You don't know how much I need this, mana.

Mana

Welcome, caap! I actually put some extra effort into this one just for you, since it's a Claire render in an RE environment, and it's been awhile since I did one of those