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Hey everyone! As most (if not all) of you know, SpunkStock was released on the 26th! Unfortunately as a whole, the launch took up more of my time than I had anticipated, so while progress was made on Star Lust, it was not quite as much as I had hoped. Without further ado... here are the Spunkstock links, and let's get in to the progress update!

Steam: https://store.steampowered.com/app/1863290/SpunkStock_Music_Festival/ 

Itch.io: https://regulusnsfw.itch.io/spunkstock 

At the start of the week I dove face first in to the Star Lust boss. Creating the sequence for his intro, the dialogue, and his attack patterns. I did want to get it a nice polished look, but the launch was just over the horizon by that time, so I made due with just the base movement. Here's a really rough look at it at least ahah.

As mentioned this is quite rough at the moment (And the environment isn't scrolling yet. It will be whizzing by.)

The boss will have 2 stages. As you see in that gif, you shoot the missile turrets. Upon defeating them you will hit the 2nd stage.

This one is basically not animated yet, but the base movement scripts are there at least. Beating this stage stage will finish the level.

At this point I started sending out SpunkStock keys to all applicable patrons. (This took quite a while ahaha). The next day did a bit of video recording for SpunkStock and whipped up a last minute launch trailer. Now that SpunkStock is up and running, I will be dipping back in to Star Lust, and hopefully make this boss fight a little more presentable.

I appreciate the patience Star Lust side of things. This upcoming week I am looking to make the first boss look a little more fluent and appealing (rather than just clunkily moving around). After that I will be looking in to making "explosion" effects for the enemy, and boss deaths to give you that extra feeling of "oomph" when shootin' down the baddies. I will be looking to fixing up some of the enemy placement in the level as well. If I get the time I would like to create the brief intro, and outro sequence. Once these things are done, the level will be pretty much in a completed state, I can hopefully dedicate the next month to Hscene territory >: ).

Thanks everyone so much for sticking around even after SpunkStock's release! I hope you enjoyed the game, and are looking forward to seeing progress on Star Lust. We'll be working hard on it. I'm really looking forward to seeing this next game come together! Catch you all next week!

-Regulus


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blurbbb

Congrats on the launch! Loving how the new game looks too. That little wiggle on hit the enemy ships do is a vibe.

Anonymous

can't wait for more games from you guys. but any dlc for spunkstock plan?

Anonymous

Let's goooooo

Anonymous

Ngl, was kinda disappointed that there were only a few new hscenes in the full release - was expecting more for all the hype. On that note though, is there any plans for future updates? Like bringing more girls to the tent and so on?

RegulusNSFW

v1.0 was technically 1 build after v0.16. The content was a just a little more than a typical build's worth. It would have been cool to have more from v0.16 (and I did have some ideas), but to make a big jump in content would have been a little more of an investment of time, and a longer time leaving patrons out/ in an odd state of limbo. I felt it was best to bring patron builds coming right up until (almost) the end. Sorry if it was a bit disappointing. I did want the game to be fairly accessible (via a larger than average demo, and a late patreon cycle), but I could see it leading to this effect of minimal jumps in content. Anyways... on to the actual question There are no plans for future content updates to SpunkStock at this time.

RegulusNSFW

There are no current plans for DLC for SpunkStock.. at least not right now. Thanks for the hype tho ^^

Anonymous

Definitely excited for the new project but now that the game is released I would love some sort of content update at some point. There's so much great content that could be added to a one of a kind game.

Dox Steele

I'm excited for what's next, can't wait to play a StarFox style game for the first time (the SNES version gives me actual motion sickness)

Anonymous

very excited for whats next! i’m kinda sad to finish spunkstock after redeeming my code and 100%’ing the game. is there anything for the future of the game or no? is this it for spunkstock?

RegulusNSFW

At the moment there are no plans for more SpunkStock content. That's not to say it will never happen, just that it's not on the agenda.

Anonymous

Congrats on the release!

Davvy chappie

hey pardon for asking if you already release info on it but is there anyway to transfer over your old save data or do we have to start fresh?