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Evening all, it's time for a midmonth update! As I mentioned previously, my main task this month is progressing the Harian plotlines, although there were a few thorny issues that came up.

One of those is dealing with the technicalities of the GPU Leaders, or Antagonist characters. In Carnal Coup, Directors were gender-flexible according to the preference settings chosen at the start of the game. I've continued that theme into Voyages, although more so, with the expanded physical options CV has. However, the tricky part here is that CV allows for preferences to be changed at any time at Watch Station rather than just once. I don't want (non-Figura) characters to be physically shapeshifting every time you chose a different recruit option, and so I've set up the following system: whatever preferences you're using the first time you encounter a gender-flexible character will lock in that character with those settings for the remainder of the game. So, fair warning, make sure those are set to what you want before you leave Watch Station.

There was also a fair bit of Duty Assignment work this cycle, particularly in adding a full set of system-specific assignments for the Seeder system. Aside from that, I did have to go back and correct a bit of an oversight in the previous update: I'd been so focused on the setup for crew promotions that I overlooked some of the things that should happen after the promotion, which is to say, the mechanical benefits of rank beyond the new titles. Crew will now get the additional stat points and traits they should have after being promoted, and like with initial crewmember generation, these additions are randomly generated at promotion time.

So, all in all I did end up spending more time on mechanical matters and less on writing than I was aiming for, but I still plan to spend the rest of the month on Harian plotlines. I'll be back in two weeks with some more scenes for you, til then, the patch notes are below, and patrons can find the game at the link in this post. Enjoy!


v0.7.1 Change Log

Game Functions:

  • Functionality added to support portraits and text switches for GPU Leaders. Note: Leaders from non-monogendered species will adjust in form to match your recruitment preference settings at the time of their first appearance in-game. It is recommended to make sure that your preferences are set to what you wish before proceeding with storylines and locking them in.
  • Duty Assignment slots will now display the career track logo matching the requirement for that slot.

Scene Content:

  • Second Choker scene added, unlocked 60 hours after the first scene.
  • First Admiral Clausen scene added, unlocked following heist/ship raid scene.
  • Watch Station Preferences Update scene updated to include warning notice about dynamic storyline characters.
  • 26 system-specific duty assignments added for the Domad Rast system.

Art Content:

  • Portraits for Admiral Clausen added to scenes and gallery. Nude gallery portraits accessible via cheats.

Codex Entries:

  • None

Bug Fixes:

  • Corrected Crew Promotions so that they will now add the additional number of character traits and stat points a higher ranked crewmember should have. Check has been added which should automatically apply updates to characters promoted in v0.7.0.
  • Corrected a layering issue on the Cheats screen.
  • Added missing relationship change chance flag in Choker Fight scene.
  • Fixed an error in the 'Attempt to Steal GPU Weaponry for Analysis' Harman System duty assignment.

Known Issues:

  • None

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