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Evening all, time for our second release of the month! In this release we've got some scenes, some art, and some code. Smutty, smutty code.

Our first Specialist Threesome scene is in, this one in Octo's storyline, but note that to view a threesome scene both Specialists in the pairing need to be in a romantic relationship with the player. If in the future you folks commit to a relationship merely to see them pal around with your other fuckbuddies, well, I promise not to judge.

Artwise, the functionality to support dynamic mission backgrounds is in, as are the assets for the Watch Station based missions (Note, I may need to do a little more to make sure Specialist Loyalty missions are also categorized to fit). No more walking around in space! 1/4th of the time, anyways. In the future adding backgrounds for the other environments should go faster, although it is still a little more work than adding a standard scene background.

We've also added a new Grunt portrait variant, so that he's no longer in prison garb in the later stage of his storyline. I do have plans for other Specialist variants in the future, although they're at a lower priority than backgrounds and CGs in general. I have not yet set up the Gallery for additional alt costumes, which is on my to-do list.

I'm currently aiming the next free release as well as the monthly status post for Monday, so I'll save talk of future plans for then. For now, patch notes below, patron links to follow. Enjoy!


v0.41.1 Change Log

Game Functions:

  • Functionality to support dynamic mission backgrounds.

Mission Content:

  • None

Scene Content:

  • Octo/Princess Threesome Scene added. Note that to unlock Threesome scenes, both Specialists must be in a confirmed romantic relationship with the player.

Art Content:

  • New Grunt portrait variant added for 'Romance' tier scenes.
  • Dynamic backgrounds added for Watch Station-based missions.
  • Octo/Princess portrait variants added for Threesome scene.

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

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