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Happy Halloween, all! Have a treat for those of you not busy with candy tonight - our second monthly update! This release finishes out the 'Military Camp' themed mission encounters, and adds Double D's first romance scene.

Additionally, as I was adding in more encounter types I noticed my random mission generation wasn't being very random. I've gone through and tweaked my implementation of randomness throughout the game a bit, though hopefully it won't be particularly noticeable. Artwise, our team has already started on the Hellfire scenes as selected by poll, but will be a bit longer before any are ready for release.

For more on next month's plans, and our next free release, check back in tomorrow night! For now, patch notes below, patron links to follow:


 v0.34.1 Change Log

Game Functions:

  • None

Mission Content:

  • 1 secondary and 1 primary mission encounters added to Figura Military Camp mission set.

Scene Content:

  • Specialist Double D Romance Scene 1.

Art Content:

  • None

Codex Entries:

  • None

Bug Fixes:

  • Text scroll on mission encounters now resets to the top on the post-action text.
  • Fixed issue with random mission generation not being very random, cleaned up other randomization factors as well.​

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

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