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Evening all, here with our first update for October! Had a few things come up last week, so I'm about one mission encounter behind what I was hoping for with this release, but overall not too far behind. On the plus side we're ahead of schedule on art, with four new backgrounds added! There's just one more currently in progress, and otherwise our artists are taking a bit of a break until the current patron poll concludes. If you're a Liberator+, you have a few days left to get your vote in for our next art task, and if you're not, well, you have a few days left to upgrade. :P

For the next release, we have two more mission encounters to add for the current 'military camp' theme, after which I'll be working on getting in at least one Specialist scene. Once the art poll is ended I'll be having the artists start on the winning selection, but it'll likely be November before those start getting into the game.

That's about it for now, so patch notes below, game links to follow. Thanks for your support!


 v0.34.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated
  • Randomized Missions now identify their location.

Mission Content:

  • Figura Military Camp Randomized Missions added, 3 secondary encounters, 1 primary encounter.

Scene Content:

  • None

Art Content:

  • Lencist Roboticists Department background added to Scenes and Gallery.
  • Maelish Pilots Department background added to Scenes and Gallery.
  • Vox Propagandists Department background added to Scenes and Gallery.
  • Roth Workers Department background added to Scenes and Gallery.​

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

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