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Evening all, time for our first June release! This release includes the final Specialist background as shown above, a Schen science lab. Beyond that this release was specifically focused on Loyalty Missions, of which we have two: Sorority and Switch.

While I did accomplish my goal this cycle of writing and implementing two missions in two weeks, it was a rather tight thing schedule-wise, so I may need to be more conservative with my estimates in the future. Never know when some artwork or bugs may come up (as a matter of fact, I just got in our final Director scene artwork as I was writing this). Our next release will set them aside in any case, as I attempt to finish up coding things for the third tier of specialist relationships and then writing some content for it.

One other thing perhaps worth mentioning this release is the change so that now missions are cleared out of the list when completed. One of my design goals for this project was that it be easy to repeat content you like, without needing a ton of save files at every story point or even worse, needing to constantly restart the game to see stuff again. Missions however are one feature which breaks that goal. When random missions are in, you may have a chance to see those encounters again, but Loyalties are one and done. So, choose wisely which paths you decide to take in encounters. I will note that some missions will have sexytimes content in them, and it's not a guarantee but it is likely that those will usually come behind a Charisma-locked path. Just something to consider.

Patch notes below, links to follow! Thanks for playing!


 v0.30.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated
  • Specialist intros now have an additional bit of header text to help clarify that it is not the department visit scene the player was expecting.
  • Loyalty Missions will no longer repeat after completion (with the exception of Grunt's being used as a placeholder). This will allow you to access missions past Sorority's if you have more than three unlocked. 

Mission Content:

  • Sorority's Loyalty Mission
  • Switch's Loyalty Mission

Scene Content:

  • None

Art Content:

  • Double D Hangout Background added to Scenes and Gallery

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

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