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Evening all, hope your week is going well! It's time for our second update of the month, which is a bit of a grab bag - a new scene, some new art, even a rarely spotted codex update. Unfortunately, due to holiday activities, I was not able to actually spend much time this cycle on my intended focus, missions, but the holiday break is not yet over, and I expect to have more to report on that for the next release.

For our free followers, you can probably expect the next free update to be on Tuesday. I'll also remind our Overseers that we have our random encounter polls running for the next few days, waiting for your votes! I'll be checking in again on Tuesday as well for our first look at the plans for 2019, so keep an eye out! For now, your patch notes, with links for patrons to follow:

v0.24.1 Change Log

Game Functions:

  • Scene Gallery now has multiple pages

Scene Content:

  • New Hellfire conversation option added

Art Content:

  • 'Space Cruise' Citizen Seduction scene background added to scenes and gallery
  • Vox Director CG variants added to scenes and gallery

Codex Entries:

  • Roth Species entry added

Bug Fixes:

  • Fixed issue where loading a game saved at a Break Period, which may immediately trigger a random encounter, would not apply dialogue text coloring properly

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.


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