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Evening friends, it's time again for another Carnal Coup update! Tonight marks a minor milestone, with the completion of the Specialist 'Flirt' stage scenes (for a very stretchy, Figura definition of 'flirt', admittedly). Our monthly development poll for Liberators and Overseers is still on for one more day, but currently we're looking at Exploration missions for our next main objective. This is different than past objectives in that it will require a significant amount of new coding, whereas the vast majority of content done so far has been writing with just a few tweaks to the existing game foundation. I'll be posting more this weekend about the next milestone depending on the final poll results.

We also have a decent chunk of new artwork in this set, with two new CGs, a new background, and a color correction to our Vessian Matron who was sadly missing her stripes until now. I'm continuing to adjust the gallery page as new items are added, and you can probably expect that to continue until at some point it seems worthwhile to pause and make it a little more polished. I hope you enjoy the taste so far of Director action, and there's more to come!

v0.23.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated
  • Minor tweaks to Scenes Gallery to make variants more space-efficient (still not a final layout). Button images tweaked to be more visible.

Scene Content:

  • Sorority Flirts 2 & 3
  • Double D Flirts 1, 2 & 3

Art Content:

  • Color corrections made to Vessian Matron portraits
  • Schen Director/Female Overseer Variants added to Scenes and Gallery
  • Background added to Citizen Seduction - Simulation Deck Scenes and Gallery
  • Vessian Specialty Citizen Seduction CG added to Scenes and Gallery

Codex Entries:

  • None

Bug Fixes:

  • Corrected preference flag setting that was swapping the preference 'type' for Celopi Specialty M/F and F/F CGs.

Known Issues:

  • When reviewing random encounter scenes that have been unlocked, the selection options may not show the correct buttons.
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

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