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Happy mid-holidays, everyone! We've got our last release for 2017 for you tonight, and there's a few things to point out. First off, Schen citizen designs are in, as is a new Vox CG and our first Maelish scenes! I also wanted to mention that I've updated my Unity 3D engine version for this release - the only obvious change for you guys should be the new Unity splash screen, but if anyone finds any bugs in the new version, please let me know.

Also, as we've added to our diversity of artwork, I've added a new Options control - the ability to select what sort of gender pairing CG artwork you want to see in the game. By default, all options will be toggled on, which is basically how the game was working before, so if you liked it that way you don't need to mess with anything. One other note, I want to point out that this will be the last version where you can change your Overseer appearance at any time without a cheat code.

As the end of the year is upon us, I do have a few things to say about where the game's been and where it's going - but that will keep for a few more days. My current plan is to update the free version and make a few other posts on Monday. Until then, your patch notes:

v0.12.1 Change Log

Game Functions:

* A new Art Preference option has been added, to toggle the gender pairing CGs you would like to see (Male/Female, Female/Female, etc). By default all options are set to true.

* Game Engine has been updated from Unity 5.5.1 to Unity 2017.3. Minor compatibility changes to asset libraries.

* Notice: The Overseer Customization option (after game start) will be moved to Cheat Options in following releases.

Scene Content:

* Schen Director Scene 4

* Maelish Dept Scene 1

* Maelish Dir Scene 1

* Schen Specialist Convo 1

Art Content:

* 9 Clothed/Nude Schen Citizen variants added to citizen encounters & gallery.

* Vox Specialty CG added to citizen encounter & gallery.

Codex Entries:

* None

Bug Fixes:

* None

Known Issues:

* TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.

* WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

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