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That was to be expected: I already went off course. This was not on my 2022 todo list... but had this idea and made it happen.
Well, I was kind of already off with the SciFi version of the BDSM devices...

Anyway, here's a surprise!


What is this?

Some of you asked me if there was an easy solution to switch the model to any other one (male or female) in the "Little Bathroom Show" or "The life of a human toilet" scenes.

Sadly enough, if the body shapes are not very close, the answer is no. It would require to redo part of the animation for it to look ok.

I thought of a solution: include the Turd asset and its animation into a Subscene. Provided it's properly positioned, it should just work.
You would still have to animate your model and maybe add some sound, but the shitting animation is ready to go.

So why not provide exactly that?


What is included?

The package includes the scat subscenes and a very basic demo scene.

For now you have only 2 subscenes available (one with the bendable turd, one with a "regular" turd). Both are made for a squatting position with the floor at foot level (like in the demo).

You can of course use multiple subscenes on the same scene (and obviously start them at different times).

If this is of interest to you, I could make some more in the future with more variety. Like from other positions, other turd assets among the collection, other turd sizes!


How to use:

To add the subscene in any scene:

1) Add atom: "Misc" / "SubScene" (click directly on the UI flag icon to have this pre-selected).

2) Select the Subscene and go to its "SubScene" tab.

3) Click on "Load existing" and browse to this ZRSX subscene.

=> Want to know more about subscenes? Check out the full guide.


How to correctly position the subscene:

Each subscene contains a small white sphere. This sphere is only a helper to position the starting spot, where the turd is supposed to come from. It will then be hidden.

Position the sphere using the SubScene atom exactly in the target asshole, in order to make it stretch to its maximum.

Then make sure that:

  • The Y (green) axis of the SubScene is facing upwards.
  • The floor is at the SubScene atom level.

Note: This step is unnecessary in the demo scene: the subscenes are already correctly positioned.


To start the animation:

Once properly positioned, click on the "Hide sphere" button: it will hide the "positioning sphere" and display a "Start" button.

Click on this button whenever you're ready!


Credits & dependencies

Download and add the following VAR packages into your "AddonPackages" folder. If you've been a Patron for a little while, you should already have everything.

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