Home Artists Posts Import Register
Patreon importer is back online! Tell your friends ✅

Downloads

Content

## New Features

- NPC hunting and baiting behavior

- NPCS now have three new stats

- Hunger

- NPCs are more likely to hunt the lower it gets

- Depletes over time

- Restored by eating other NPCs or players

- Horny

- NPCs are more likely to do sexual vore types the higher it gets

- Fills passively to a certain point, then needs other NPCs or Players to fill further

- Filled by struggles and 'digest' effects in a sexual location

- NPCs may strip their clothes depending on how horny they are

- NPC will 'climax' when it fills, and resets it

- Rest

- NPCs are more likely to want to be prey the lower it gets

- Depletes over time

- Restored when an NPC is eaten or sitting in a loungeable

- How much an NPC can favor a particular vore type for both hunting and baiting as prey is entirely configurable

- NPCs can both have a textbox prompt for consent, or attempt to do things without asking, both of which are configurable per vore type

- Vore NPCs will attempt to use vore when in combat, and will attempt to use vore in ways they  will be able to digest enemies

- NPCs TFed into a large pred with the TF dart gun should also be able to hunt

- New energy drain status effect to apply to your prey

- Big dialogue tree refactor

- Many dialogue lines are now tied to how hungry/horny an NPC is

- New option to reset health of prey that were soft digested when released

- Compression setting has been split

- Can have belly size compress based on health of prey

- Compress over time (fought back by struggles)

- New SBQ NPC crew ranks will be vore related

- New dialogue box button to request an NPC let out their prey

- Adda new radio message to notify the player how locked items work the first time it happens

- When letting prey out, it should prioritize the method of entry if no other controls to let them out elsewhere is in effect

- Catfox race (made by Ferrilata_)

## Bug fixes

- Some digest immunity dialogue being inverted

- Fix the game getting confused and thinking you're still eaten when you aren't

- Xero's settings tab for tail not showing up

- Deeds should properly accept cards from NPCspawner+ and such

- Fix effects not loading correctly when struggling back and forth in balls

- Some issues with eggification and TF via vore

- prey hud shouldn't cause nominomicon menu to vanish if you're inside the pred

- Kaiju should be able to inhale properly while crouching

- Some weird visibility stuff when eating eggs should be fixed

- Interacting with infused NPCs makes the dialogue box show the correct line now

- Fix the Hub world to not take a super long time to refresh

- Prey are now unable to be hit by TF darts

- small Vaporeon should be able to go into ball state again

- fix slime looking weird if it eats small prey

- micro prey should not say stepped on lines after already being eaten

- fix NPC quests instantly failing sometimes

- fix soft digest effects having the wrong path to their icons

- fix crew not saving their data after dismissing them and making them follow again

- fix draconis colors when infused

## Changes

- Settings pages are now taller

- Settings available on objects are now consistent with players and NPCs

- Parts of Deed UI have been redone

- UB heal is now stronger than other vore heals, but costs energy from the pred

- Deprecated NPC mood value has been removed

- Players and NPCs now have all the same infusion options


#2.8.1
## Bug Fixes 

- CTF breaking sometimes

- Dialogue handling breaking for Helena and Ferri 

- Infusion request buttons not showing up sometimes


## New Features (By Zovoroth)

- New NPCs generated by quests (escort, kidnapping) can now be of any installed species supported by SBQ (non-OC)

    - Vanilla Starbound always generates an NPC of the same species as the quest giver

- New NPCs generated by quests are always vore-capable

- New quest: Escort an NPC that can't/won't follow you on foot

- New quest: Get eaten by an NPC to retrieve something they ate by accident

- New quest: Change an NPCs species to match a friend

- New quest: Revert an NPC back to their original species

- Adds quest generation logic that can be used to make more quests

Files

Comments

Anonymous

Having some issues with pred transformations while using StarExtensions. The assignment controller becomes non-functioning when transformed. I have found RPG Growth messes with following crews ai causing them to constantly respawn while in a vehicle.

brickerfish

I hate to ask a silly question, but i can't find how to get the tail to function at all? Probably me being dumb rather than this being a bug! Also I wanna figure out how to get grappled and/or hugged, but I can't figure that out either. Only respond if you have the time.. Sorry😅

The Wolf Medic

Oddly the NPC's aren't subbing to each other. They just run up and pester them if they are asking for consent, which I guess is because they cannot click that.

The Wolf Medic

Also still getting the issue of the "My character's body is visible" when being eaten by objects. It's weird...

LokiVulpix

Tail vore isn’t animated on players yet, it can be done by the Kaiju object or transformation Grabbing is only done by Kaiju and Vaporeon can pin you down

Kaz

One thing I can't seem to figure out, if it's implemented, is how a player would force themselves into a predator. Are only NPCs able to force their ways in without asking?

LokiVulpix

this was something that was discussed but I hadn't had the time to get in while everything else was being tested, it is something I'm looking to add

Bilbo Baggins

I'm not sure as this mod changes quite a bit about the character, but could this mod be made to work with the Futara Dragon player mod? When I used it I accidentally didn't remove the tf option so it makes my player model layer over itself into a mass of sprites. Not sure if there is a way to reset your transformations as I can drink the reversion potion to reset it to normal but on TP it resets me back to a form again then if I try to change it back to normal happens again.

LokiVulpix

Sorry it took so long, patreon is shit with notifying about replies unless one manually checks The mod isn't compatible with futaradragon, it won't crash or anything with it, but none of the features will work correctly with the futaradragon race and cause visual bugs due to how it's implemented

Fox Anomaly

For some reason when I [shift] + [up] nothing comes up when using the Vore Controller. I can't figure out how to vore other npc's. Also the size ray didn't work either.

LokiVulpix

some other mod you have installed has likely crashed the player primary lua script which means that entity messages aren’t being received

Fox Anomaly

I actually only have this mod installed together with the requested ones in the ReadMe folder and another that just adds one race named "kemono race mod". I tried uninstalling the mod and it still didn't work? Also I figured out how to use the size ray.

youraveragedude

are there any monsters that are added with the mod? just curious since i havent played the game in like,,, years

Schlagschinken

is there any way to Change the body part colors? it looks kinda weird having a purple draconis with human bodyparts glued to it

LokiVulpix

that is likely a bug that can't really be dealt with in 2.8 because there's no consistent way to detect if a reskin mod such as the multitudes of reskins for draconis are installed, and or the way I was detecting one of them broke

LokiVulpix

monsters in 2.8 and prior would have required the invisible vehicle trick I was using then, which I didn't want to do for monster since that would be putting way more strain on the game because monsters are spawning and despawning all the time, future versions however it is a possibility since with modifying engine code I don't need invisible vehicles anymore

Schlagschinken

yea i figured that one out after a while of more experimenting. i did come across another issue though where im stumped, tried reinstalling and all. if i go over to the Hub world From the mod, everything in there moves with 5 fps with no animation. tried it over the command warping there and over the fireplace. i have to forceclose the game then as nothing will open or work anymore. checked the dependencies as well and i cant figure out what it could be