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Small changes here, NPCs now have a rewards system, only implemented on Auri and the Generic NPC as preds at the moment, its based on time spent inside and struggles, different NPCs will give different rewards in the future, the rewards at the moment are just examples and placeholders

Attempts at fixing bugs, like that dupe bug from adding scripts I need onto items that is so inconsistent in appearance that its impossible to test

Anim overrides should now properly do things that use the other rotation arm frames like bows and such

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