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I've drawn sprites for Hisui Style hair, and head and fluff for Zoroark, I still have to animate the arms and legs, which is why they're not right here haha, kinda procrastinating that because animation hard, but procrastination means working on a bunch of other features hah

SO customizer presets, no more paging through the things until you get all the options for the shiny pal or whatever, you can just select the preset and then apply it, aside from the presets in the rotation, there will also be a few silly ones that won't show up from clicking the arrows, but can still be typed in and applied

while not pictured here there are new options in the prey menu for being immune to getting transformed by other predators, and options for being immune to getting trapped in eggs

and lastly as you can see there, that vappy has eaten way more NPCs than they should normally be able to, with the new hammerspace option, you'll be able to eat up to 7 prey, object preds will be able to eat 8, these are some oddly specific numbers, which is how many seats a vehicle can have since player controlled ones use one seat for the player controlling it

this is still early so there are some animation oddites to work out with the hammerspace option but it in essence, it makes it so that visually, occupancy levels for a location will never go past 1 occupant but the pred can store up to a total of 7 or 8 distributed through locations anywhere for locations tagged with hammerspace

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